Areas Rework: Benzor Old Coast and Jarwal Avignon #
Things are changing on the Old Coast. The Formians have been driven away by much more dangerous creatures. Where did they come from? Nobody knows, but in Benzor the rumor is that a powerful Sorceror is using the dungeons below the ruins of the old castle for horrible arcane experiments..
Areas Improvement: Abiz part 1 #
Abiz is not exactly like it used to be. Things are changing slowly and the Sultan of Hebedzi has left on an expedition to investigate the reasons. In the town of Hebedzi, life goes on but outside the town gates much has changed. New creatures have appeared and some old one seems to have vanished..
- All of the Interior wastes areas have been adjusted to make them more suitable for level 10-20 leveling groups. There are a few quests added.
- Also a few of the Abiz – The Rim areas have been improved.
A complete improvement and modernization of Abiz is in progress but due to the massive number of areas and quests this will happen in a few steps.
The existing quest lines no longer work and none of the unique Abiz items can be obtained for now, but will be available again when the project will be completed!
New Celestial Keys #
A Celestial Bronze Key have been added to a small number of high level quests. The Celestial Bronze Key is used for opening certain chests in the module. Where they are and what they contain is for you to discover..
Added new Legendary Purple Items #
- Red Dragon Slippers: Drops from Plane of Rage, from boss Ajatar
- Black Dragon Slippers: Drops from Black Deep, from boss Shandaular
- Heavy Stone Club: Drops from Black Deep, from boss Mastodon
MISC #
- Replaced Riddles in Gnarled Fist Monastery dungeon
- Slightly increased Tokens drops for Master Kwai
- Slightly increased special drop chances for Master Kwai
- Slightly adjusted Mulrok Arena in preparation for the next PVP Tournament
- Small improvements to the server announcements system
FIXES #
- Fixed several abilities requiring a concentration check when they should have not
- Several fixes for the new spell/ability fade off notification system
- Fixed the scrap forge not accepting Legendary Purple items, if put alone
- Fixed the scrap forge not unlocking properly
- Fixed spells with static VFX not being applied properly if cast on a different area Z axis
- Fixed GTS items that could be set to Vengeful. Old GTS items that have been set to Vengeful are still not migrated. Those will be migrated in the near future.
- Reduced DC for Bria’s Shrine and Temple of Tyranny lock/traps to be realistic to get with a rogue at time you get the quest.
- Reduced HP on doors in Lusty Din.
- Forgotten to set a quest chest in T’Rel to plot.
- Reduced Obelisk Blocking Dead Wyrm by 500 HP.
- Added a Blackguard of the Dead Wyrm God. Makes encounters for Dead wyrm bit less spammy with spells.
- Changed quests text so that Bounty Hunters guild is in Mulrok.