Prestige Class #
Hit die: d10
Proficiencies: armor (light, medium, heavy), shields, weapons (martial, simple, whip)
Skill points: 2 + int modifier
Skills: concentration, craft armor, craft trap, craft weapon, discipline, heal, intimidate, lore, parry, persuade, ride, taunt
Unavailable feats: brew potion, craft wand, curse song, deflect arrows, extra music, extra turning, lingering song, quicken spell, scribe scroll, weapon specialization
These general feats cannot be selected when taking a level of blackguard.
Primary saving throw(s): fortitude
Base attack bonus: +1/level
Spellcasting: Divine (spell failure from armor is ignored), wisdom-based (a base wisdom score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and requires preparation.
Blackguard Requirements #
Alignment: any evil
Base attack bonus: +6
Skills: hide 5 ranks
Feats: cleave
Blackguard Spells #
1st level spells | 2nd level spells | 3rd level spells | 4th level spells |
---|---|---|---|
Bless Bless Weapon Deafening Clang Divine Cruelty Endure Elements Inflict Light Wounds Magic Weapon Protection from Alignment Resistance Virtue | Aid Aura of Glory Bull’s Strength Eagle’s Splendor Inflict Moderate Wounds Remove Paralysis Resist Elements | Dispel Magic Greater Magic Weapon Inflict Serious Wounds Magic Circle Against Alignment Prayer Remove Blindness/Deafness | Contagion Death Ward Freedom of Movement Inflict Critical Wounds Neutralize Poison Poison |
Blackguard Level Progression #
Level | Base attack bonus | Saves (Fort / Reflex / Will) | Feats | HP | Sneak attack |
---|---|---|---|---|---|
1st | +1 | 2 / 0 / 0 | use poison | 10 | – |
2nd | +2 | 3 / 0 / 0 | dark blessing smite good | 20 | – |
3rd | +3 | 3 / 1 / 1 | turn undead | 30 | – |
4th | +4 | 4 / 1 / 1 | 40 | 1d6 | |
5th | +5 | 4 / 1 / 1 | summon fiend | 50 | 1d6 |
6th | +6 | 5 / 2 / 2 | 60 | 1d6 | |
7th | +7 | 5 / 2 / 2 | 70 | 2d6 | |
8th | +8 | 6 / 2 / 2 | 80 | 2d6 | |
9th | +9 | 6 / 3 / 3 | 90 | 2d6 | |
10th | +10 | 7 / 3 / 3 | summon fiend improves | 100 | 3d6 |
Epic Blackguard #
Bonus feats: The epic blackguard gains a bonus feat every three levels. In other words, at levels 13, 16, 19, 22, 25, and 28.
Epic bonus feats: armor skin, devastating critical, epic fiendish servant, epic prowess, epic reputation, epic toughness, epic weapon focus, great smiting, improved combat casting, improved sneak attack, overwhelming critical, perfect health, planar turning
Unavailable epic feats: automatic quicken spell, automatic silent spell, automatic still spell, bane of enemies, construct shape, dragon shape, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, epic weapon specialization, improved ki strike 4, improved ki strike 5, improved spell resistance, improved stunning fist, lasting inspiration, mighty rage, outsider shape, terrifying rage, thundering rage, undead shape
These general epic feats cannot be selected when taking a level of blackguard.
Epic Blackguard Level Progression #
Level | Feats | HP | Sneak attack |
---|---|---|---|
11th | 110 | 3d6 | |
12th | 120 | 3d6 | |
13th | bonus feat | 130 | 4d6 |
14th | 140 | 4d6 | |
15th | summon fiend improves | 150 | 4d6 |
16th | bonus feat | 160 | 5d6 |
17th | 170 | 5d6 | |
18th | 180 | 5d6 | |
19th | bonus feat | 190 | 6d6 |
20th | summon fiend improves | 200 | 6d6 |
21st | 210 | 6d6 | |
22nd | bonus feat | 220 | 7d6 |
23rd | 230 | 7d6 | |
24th | 240 | 7d6 | |
25th | bonus feat, summon fiend improves (if has Epic Fiendish Servant) | 250 | 8d6 |
26th | 260 | 8d6 | |
27th | 270 | 8d6 | |
28th | bonus feat | 280 | 9d6 |
29th | 290 | 9d6 | |
30th | Balm Proficiency, summon fiend improves (if has Epic Fiendish Servant) | 300 | 9d6 |
Blackguard Class Tips #
Blackguard Changes From NWN:EE #
On ADOH, Blackguard has the following differences from the vanilla (base game) one:
- Spell-Like Abilities were removed. Blackguard gets a Wisdom based Divine Spellbook
- Blackguard’s spell progression is the following:
- Level 1 spells (Blackguard level 4): Bless, Bless Weapon, Deafening Clang, Divine Cruelty, Endure Elements, Inflict Light Wounds, Magic Weapon, Protection from Alignment, Resistance, Virtue
- Level 2 spells (Blackguard level 5): Aid, Aura of Glory, Bull’s Strength, Eagle’s Splendor, Inflict Moderate Wounds, Remove Paralysis, Resist Elements
- Level 3 spells (Blackguard level 6): Dispel Magic, Greater Magic Weapon, Inflict Serious Wounds, Magic Circle Against Alignment, Prayer, Remove Blindness/Deafness
- Level 4 spells (Blackguard level 7): Contagion, Death Ward, Freedom of Movement, Inflict Critical Wounds, Neutralize Poison, Poison
- Divine Cruelty (replaces Divine Favor) : Gives the Blackguard +1 AB and +1 regen per 5 Blackguard levels (up to lvl 25) for 1 Turn.
- Whip can now be used by Blackguards by default (Exotic Weapon Proficiency not required).
- Removed Create Undead feat.
- Can use Balms to resurrect Player Corpses at Blackguard level 30.
- Added Spell Focus, Greater Spell Focus and Epic Spell Focus feats as possible feats that can be selected during level up.