Type of feat: general (available every three level-ups)
Prerequisite: turn undead, charisma 13+, strength 13+, power attack
Specifics: The character may spend one of his turn undead attempts to add his charisma modifier to all weapon damage (as Divine Damage), for 2 x charisma modifier rounds (including bonuses).
Special: If the character has Smite Evil / Smite Good + Great Smiting feats, deals additional Divine/Negative damage to the target while Divine Might is active
Use: selected