Type of feat: Class (given based on class levels)
Prerequisite: Cleric, Trickery Domain
Specifics: Bonus to hide, persuade, search, disable trap, move silently, open lock, and pick pocket checks equal to 1 per cleric levels. This effect lasts for 5 turns + the cleric’s charisma modifier.
It can be used once per day + 1 each 20 Cleric levels.
Use: Selected