Fast Cast Slots #
- Each player, even TEST characters, have 10 possible slots to use and store various combination of spells.
- For each slot, you will be able to store spells from your spells books, for each class on your character able to cast spells
- You can switch from all known spells, or filter only for those currently memorized (if the selected class supports memorized spells)
Filtering #
- You can filter by class, by level and by metamagic.
- You can also sub-filter a specific class level to show all known spells, or just those currently memorized (if the selected class supports memorized spells)
- Memorized spells filtering support the filter for metamagic any, which basically shows you all memorized spells on that class level.
Fast Cast Abilities #
When you close the fast cast menu, if you have stored some spells on that fast cast slow, you will see a new special ability will be added to your character under your radial menu. One ability per slot with spells on it.
You can quick slot that ability, and when used, it will fast-cast all stored spells on that fast cast slot for you!
Fast and Slow Spells #
- As you will see from the interface, some spells will be instantly fast-casted, and some others will be queued and casted with the normal cast time.
Notes #
- Do not add more than 1 polymorph spell on a slot, since after the first one the queue will be deleted and anything after that won’t be executed. This is because polymroph spells call for a function called
ClearAllActions
, which is necessary to prevent a problem within the base game, and such function clears all queued actions, included your cast queue.
Known Issues #
The base game has a problem with manually added Special Abilities. The problem occurs when you remove a special ability on a different order from which it was added, basically leaving an empty and unusable ability on your radial menu without removing it. To fix that, for now, just relog your character when that happens.