GENERIC LOOT INFO #
ADOH has a completely custom Loot System, divided in different type of loot for each situations.
Each wearable item that can be dropped from a dead creature OR looted from a chest has a small percentage to become VENGEFUL.
LOOT ON CORPSE (default) #
When you loot in the normal world (outside of any Dungeon and outside of World Boss events)
- When a dead corpse or a chest is looted, on the background, players rolls a 100 sided dice, if successful they receive 1 piece of loot from the loot table/s assigned to that specific object that was looted.
- A single object in the game can have assigned several different loot tables.
- By default, an object without any specific loot table will drop loot within the Challenge Rating of that creature (CR), or within the treasure level of that chest.
Generically, normal creatures drop loot based on their CR following the table below:
- CR < 5 = +1 items
- CR > 5 < 10 = +2 items
- CR > 10 < 15 = +3 items
- CR > 15 < 20 = +4 items
- CR > 20 < 30 =+5 items
- CR > 30 < 40 = Epic items
- CR > 40 < 60 = Epic items with chance for Epic Tokens)
- CR 60+ = Epic items with chance for Boss Tokens)
PERSONAL LOOT #
This is the loot type happening during World Boss events!
- Each World Boss, when looted individually by a player, will drop loot based on specific loot tables assigned to the world boss.
- Each player has to manually loot the World Boss corpse to receive his own loot
- Each player can loot a World Boss only once per account.
NOTE: A DM, during a World Boss event, might decide to block this automatic loot from the Wold Boss, and run the loot manually himself. In that case, usually, the DM will run the roll for the players himself (the players will see on screen the result for all the rolls.
NEED/GREED/DISCARD LOOT #
This is the default loot type inside of Dungeons and Raids.
- If in the dungeon there is more than 1 player, for each item looted a pop-up window appear on-screen. The window gets populated with each item dropped.
For each item dropped, you will have to decide to either NEED it, GREED it, or DISCARD it:
- NEED choice: Use this choice is you really need that item! This is the highest priority choice.
- Once selected, if there are other players in the party who made the same Need choice, the item will be rolled among those who selected the Need choice, and the player rolling the highest 100 sided dice wins the item.
- If 2 players roll the same best dice, the engine internally runs another roll for both until one roll bests the other, and the system then grants the item automatically to the winner.
- If no one else selects the Need choice, the item is automatically give to the player who selected the Need choice for that item.
- Use this choice carefully! Since it is affected by your Need Power! Check details below.
- GREED choice: Use this choice to tell the other players that you do not need this item, but if no one else wants it, you’d gladly take it.
- This has a lower priority over Need choices, and this choice will be considered only if no one else in the party has used the Need choice.
- DISCARD choice: Use this to tell the other players you don’t need the item, and you don’t want it.
- This choice has the lowest priority, and will be considered only if no one uses the Need and the Greed choices.
- If this choice wins, then the item will be “sold” for a figurative amount of Gold, and the gold will be automatically split among Party Members.
The Need Power: #
- You have a Need Power of 100 at the beginning of each dungeon.
- The Need Power represents the maximum you can roll with your 100 side dice. A Need power of 60 will make you roll a maximum of 60. Use the Need option wisely!
- Using the Need choice will reduce your Need Power by 5 each time by default.
- If the item is won by you, an additional amount of Need Power will be taken from you, based on the item won:
- -30 if the item is a Purple Legendary Item
- -20 if the item is a Socketable Item
- -10 if the item is a Socketable Gem or a Nordock Item
- -10 additional if the item is also Vengeful
- -5 for any other kind of item
- The Need Power of a character can never go below 20.
MASTER LOOT #
This is an optional Loot Type for Dungeons and Raids. A party leader can enable this kind of Loot from its Player Menu.
How to enable: #
- Open your Player Menu -> Party Tools -> Dungeon Tools, then if you are the party leader, the option to enable/disable Master Loot will be visible.
- Once activated, all players in that party (and even those that might come later), will have a permanent on-screen notify (top left corner), reminding them that Master Loot is active inside of this Dungeon/Raid!
Important details: #
- Master Loot will make all loot items from dead monsters and chests to go directly into the party leader inventory!
- Parties choosing this kind of loot will have to manually split items at the end of the run.
- This is a Loot Type for experienced parties, not suggested for new comers!