- Dungeons and raids are some of the most exciting parts of the Nordock world.
- Once you reach level 15 (Effective Character Level (ECL)), you are able to access LVL 15+ Nordock Dungeons. Later other dungeons become available.
- Depending on your build and equipment, newer players might want to venture in there with a group of adventurers, since it may be challenging alone.
- Try to fight your way through one of them and see how it goes. Some dungeons should be attempted by a group of adventurers, while others can be soloed.
- Boss fights inside of these dungeons will be harder then default fights, and will involve also some specific mechanics
LVL 15+ Dungeons – minimum LVL required 15 (all soloable): #
- Graktan Throne
- Dread Castle
- Glondar’s Crypt
- Gorgoroth Cave
- Grim Gorge
- Royal Palace Ruins
LVL 21+ Dungeons – minimum LVL required 21 (all soloable): #
- Old Tower
- Frozen Lair
- Plaguelands
- Stonehammer Mines
- Blackscale Camp
- Annihilator Hideout
- Hidden Forest
- Trommel Magic Forest
The final bosses and mini-bosses in these dungeons will drop Epic Tokens and have chance for an Epic Item.
LVL 40+ Dungeons minimum LVL required 30 (most soloable): #
- Damned Tower
- Temple of Death
- Fury Tower
- Garled Fist Monastery (SOLO only, minimum level 35)
- Elder Wyrm
- Temple of the Dead Wyrm God
- Goblin Armory
The final bosses and mini-bosses in these dungeons will drop both Boss Tokens and have a chance to also drop Nordock Items.
LVL 40+ Raids minimum LVL required 35+ (Not soloable): #
- Castle Moore (minimum level 35)
- Black Deep (minimum level 39)
- Plane of Rage (minimum level 30)
- Gurnal City (minimum level 39)
- Ancient Temple Ruins (minimum level 39)
- Frozen Throne (minimum level 39)
- On each Raid you find 3 and up to 4 main bosses.
- Fixed and possible loot for a specific RAID can be checked HERE.
- The LVL requirement for each dungeon takes into consideration the ELC from any Race you have.
Party Leader Port: #
- A Dawn of Heroes has a ‘port to leader’ functionality that enables parties to group up around the leader from distant locations. Portals are located around the world and in any temple.
- The ability to port to the party leader inside dungeons is DISABLED.
- Dungeons parties will have to gather outside the dungeon and enter together.
- If a player dies inside the dungeon, he MUST be resurrected by someone inside that dungeon to remain in that dungeon (Resurrection from Balm without corpse is DISABLED inside dungeons. Read Death & Resurrection system for more info).
Player Cooldown (CD): #
Dungeons are popular destinations but you cannot immediately repeat a dungeon after completion. There is a cooldown (CD) period. The duration of the cooldown is based on the dungeon level:
- LVL 15+ Dungeons: 3 hours CD
- LVL 21+ Dungeons: 6 hours CD
- LVL 40 Dungeons: 9 hours CD
- RAIDS: 12 hours CD
When you enter a dungeon, an instance of that dungeon is created. This means that the dungeon is for you (or your party) alone but other characters/parties can venture into the same dungeons and get their own version. You do not have to wait for a party to finish a dungeon before starting. Separate parties can enjoy the same dungeon simultaneously! The character gets bound to a specific instance.
- If you try to enter the same dungeon before the CD expires, you won’t be allowed to.
- This CD is applied to each player entering the dungeon/Raid.
- Use your Player Menu to check your personal Dungeons Status. You will be able to see when a complete dungeon becomes available again.
- To learn where Dungeons are located, check our map on the homepage!
Dungeons Entrance #
When clicking on a dungeon entrance, a custom interface window will appear. In this window, you see:
- A short dungeon story
- Some information about the dungeon parameters
- Possible loot
- Your “bound” status. The status of the dungeon is dynamically updated by checking your bound status and by cross-checking any party members.
This UI informs adventurers of impending dangers so avoiding accidental entry by the ill-prepared.
Run Mode Section #
If there is an event active for a specific dungeon, you will see the option to select “normal” or “event” clickable. Event modes can be harder and can require a specific gear.