NEW AUTOMATIONS TO PVP TOURNAMENT #
ADOH 5th PVP Tournament is near! Check our discord for all the details!
For this 5th tournament, we have build a complete automation system for the PVP fights! The automation will make sure all rules are enforced properly, and winners are picked and announced area wide with 100% accuracy!
We’ll do some test fights over the next few days to test this new system before the tournament begins
EFFECTS FADE NOTIFICATIONS #
Reworked the system so any spell/ability will be logged when it expires.
- By default, you will still receive notifications for Beneficial spells/abilities expiring from you or from friendly creatures.
- You can also receive notifications for Hostile spells/abilities you have applies on your enemies.
- This option is not enabled by default, but you can easily enable it from your Player Menu.
WEAPONS VFX GEMS REWORK #
Reworked the Visual Effect Socketable Gems. These gems are now compatible with any Melee weapon!
How it works: #
- Use the gem on a weapon to apply the custom VFX. When used the gem is destroyed, but not lost forever.
- If that weapon already has a visual effect, that effect is removed and stored on the weapon
- When the new VFX is added, a new property appears on the weapon, called “Return VFX Gem”
- When used, this property removed the custom VFX from the weapons, re-generated the VFX socketable gem on you, and returns any original visual effect on the weapon, if there was one.
MISC #
- Adjusted damage boost given to Raid Bosses during Berserk Mechanic from Positive to Pure
- Added several new visual effects
- Added a new automated in-game announcements system
- Adjusted Mulrok Arena to forbid PVP outside of the 2 arena fighting pits
- Slightly Adjusted Tobaro creatures CR
- Removed Kabu Mummies from Glondar’s Dungeon
- Removed the heal from Dead Wyrm Avatar Dungeon Boss, and increased the base creature HPs
- Replaced West Benzor Slums manor door with a fake one to prevent NPCs from stucking in
- Slightly reduced monsters number in Frozen Throne and in Abiz Raid
- Added Extra Sun Beam spell to Black Mary Raid Boss
- Replaced Two Horrid Wilting traps in Abiz Raid final boss room with Sun beam
- Added new raid entrance location to donors Rune Wings
- Slightly nerfed Temple of Death dungeon last boss
FIXES #
- Fixed Saturday Happy Hour having “Sunday” in its text
- Fixed custom progress bars not being interrupted by items uses
- Fixed an issue with Test Characters and skins sizes not persisting
- Fixed GMs destroying creatures/placeables having them leave their inventory items on ground
- Fixed Arcanist Set Bonus Spell Bonus slots progression
- Fixed an issue with the Henchmen system
- Fixed 2 Icy Wastes quests overlapping and so requiring a specific execution order
- Fixed several quests texts
- Fixed Nordock Craft Killer Ring not being on Nordock’s Store
- Fixed an issue with Frozen Throne Raid that was making it possible to spawn a boss too early
- Fixed Epic Ruin not scaling properly for Druids and Clerics
- Fixed in-game Barbarian Rage description
- Fixed walking sounds of some Mounts
- Fixed an issue with Polymorph shapes that allowed to gain full HPs when shifting from a shape to another in some circumstances